How to Play Witherbloom Golgari Tokens in Commander

Bracket 3 · Commander deck guide · Witherbloom Golgari Tokens

Witherbloom, the Balancer is an eight-mana dragon that rarely costs eight. Affinity for creatures makes it cheaper for every creature you control, and once it's out, your instants and sorceries get affinity too.

Golgari has the best token makers and the biggest X spells. We flood the board with cheap creatures and mana dorks, cast Witherbloom for a few mana, then fire off huge spells for almost nothing.

Strategy
Witherbloom Golgari Tokens
Bracket
3
Avg. mana value
0.00
Lands
0

01The Commander

Witherbloom costs {1} less for each creature you control. With six creatures out it costs {B}{G}.

While it's on the battlefield, your instant and sorcery spells also have affinity for creatures, which reduces their generic costs, including X.

It's a 5/5 flier with deathtouch, so it blocks anything and threatens real damage.

02Deck at a Glance

Bracket 3 · Witherbloom Golgari Tokens · 0 cards

Composition

  • Commander0
  • Creatures0
  • Instants & sorceries0
  • Artifacts & enchantments0
  • Planeswalkers0
  • Lands0
  • Tokens0

Mana Curve

00
01
02
03
04
05
06
07+

Color Split

0colored
symbols

    By the Numbers

    0.00avg. mana value
    0lands (0 basic)
    1Game Changer
    0token types

    Cards by Role

    Mana Creatures9
    Token Makers9
    Big Spells9
    Finishers5
    Interaction and Draw7

    03Mana Creatures

    Mana dorks count as creatures for affinity and ramp at the same time.

    Llanowar Elvesis turn-one ramp and one creature toward affinity.
    Birds of Paradisefixes both colors and flies.
    Enduring Vitalitylets every creature you control tap for any color. When it dies, it returns as an enchantment.
    Cryptolith Ritegives the same mana ability to all your creatures, so tokens become mana.

    Also worth a slot

    Elvish Mystic
    Fyndhorn Elves
    Elves of Deep Shadow
    Arbor Elf
    Delighted Halfling

    04Token Makers

    More bodies mean cheaper spells.

    Bitterblossommakes a flying Faerie every upkeep for 1 life.
    Scute Swarmmakes Insects on landfall, then copies itself once you have six lands.
    Chatterfang, Squirrel Generaladds a Squirrel for each token you make.
    Beledros Witherbloommakes a Pest every upkeep, and can pay 10 life to untap your lands.
    Sprout Swarm
    Sprout Swarmhas convoke and buyback, so it makes a Saproling each turn and comes back to hand.

    Also worth a slot

    Springleaf Parade
    Awaken the Woods
    Arachnogenesis
    Second Harvest

    05Big Spells

    With Witherbloom out, these cost far less.

    Collective Unconscious
    Collective Unconsciousdraws a card per creature. Affinity can make it nearly free.
    Exsanguinatedrains each opponent for X. With affinity, X can be huge.
    Torment of Hailfireforces opponents to lose 3 life, sacrifice, or discard X times.
    Plague Wind
    Plague Winddestroys every creature you don't control. With a wide board it's cheap.
    Army of the Damnedmakes thirteen 2/2 Zombies, and can be flashed back.

    Also worth a slot

    Rise of the Dark Realms
    Ezuri's Predation
    In Garruk's Wake
    Biorhythm

    06Finishers

    A wide board ends games with one big spell.

    Craterhoof Behemothgives every creature +X/+X and trample, where X is your creature count.
    Mirkwood Batsdrains each opponent whenever you create or sacrifice a token.
    Witherbloom Apprentice
    Witherbloom Apprenticedrains on every instant or sorcery.

    Also worth a slot

    Finale of Devastation
    Green Sun's Zenith

    07Interaction and Draw

    Golgari answers anything and draws plenty.

    Assassin's Trophydestroys any opponent's permanent.
    Beast Withindestroys any permanent.
    Heroic Interventionprotects the board.
    Skullclampturns tokens into cards.

    Also worth a slot

    Shamanic Revelation
    Rishkar's Expertise
    Return of the Wildspeaker

    08The Mana Base

    Two colors with plenty of mana creatures means a lighter land count. Dryad Arbor is a land that counts as a creature for affinity. Bojuka Bog answers graveyards.

    09How to Play

    1

    Early gameturns 1-3

    Make creatures. Mana elves like Llanowar Elves, Elvish Mystic and Elves of Deep Shadow ramp and also reduce costs later. Scute Swarm grows with your land drops.

    2

    Mid gameturns 4-7

    Cast Witherbloom when it's cheap and start using cheap spells. Pest Infestation destroys artifacts and enchantments and makes tokens, Awaken the Woods makes land creature tokens, and Shamanic Revelation draws a card for each creature you control. Enduring Vitality turns all your creatures into mana.

    3

    Late game

    Go for a finisher. A big Exsanguinate drains the table, Craterhoof Behemoth makes one attack lethal, and the Sprout Swarm loop gives you a huge board. Heroic Intervention protects your board from wipes.

    Tips

    • Affinity only reduces generic costs: count your colored mana.
    • Cast X spells late in the turn after making creatures, to get the most out of affinity.
    • Witherbloom's deathtouch makes it an excellent blocker.
    • Make tokens before casting Witherbloom to lower its cost.
    • Craterhoof Behemoth wins with a wide board.

    Common mistakes

    • Casting Witherbloom too early at a high cost.
    • Using X spells for small amounts: wait for a bigger turn.
    • Ignoring wipes: keep Heroic Intervention up.
    • Casting X spells into counterspells.

    Watch out for

    • Board wipes.
    • Token hate.
    • Counterspells on your key spells.
    • Fliers racing you.

    10Combos and Key Interactions

    • Witherbloom + Sprout Swarm: with enough creatures, affinity reduces Sprout Swarm's generic cost, including buyback, to zero. Convoke pays the {G} by tapping the new Saproling. Repeat for infinite Saprolings.
    • Witherbloom + Exsanguinate: X reduced by creature count. Often lethal.
    • Cryptolith Rite + tokens: every token is mana.

    11Bracket and Rule 0

    1Exhibition
    2Core
    3Upgraded
    4Optimized
    5cEDH
    Bracket3

    EDHREC's average Bracket 3 list itself includes 1 Game Changer (Biorhythm). Our list's bracket: we checked it by hand against the current Game Changers list and found 1 Game Changer (Biorhythm). That makes it consistent with Bracket 3. Bracket 3 allows up to three.

    The Sprout Swarm loop is a two-card infinite. Bracket 3 allows it, but don't race to assemble it early, and tell your table about it.

    Biorhythm can kill opponents with few creatures; some groups dislike it.

    12Budget Options and Upgrades

    Craterhoof and some lands are pricey. Swap them for cheaper token spells.

    Budget swaps

    EDHREC's budget version of this deck leaves out the most expensive cards. The biggest ones to cut:

    Urborg, Tomb of Yawgmoth$56
    Badgermole Cub$44
    Torment of Hailfire$36
    Biorhythm$35
    Finale of Devastation$35
    Bitterblossom$32

    Cards the budget list uses instead:

    Cauldron of EssenceTemple of MaladyTitan's GraveViridescent BogBogwater LumaretBrightcap Badger

    Upgrades

    These high-synergy cards from EDHREC's Witherbloom, the Balancer page aren't in the average deck, and none of them is a Game Changer, so adding them keeps you inside Bracket 3:

    Gelatinous Genesis28%
    Lab Rats27%
    Khalni Garden29%
    Beseech the Queen25%
    Brightcap Badger23%
    Preposterous Proportions24%

    Other builds: a spellslinger build uses more instants and sorceries; a token build uses more creatures.

    13FAQ

    How cheap can Witherbloom get?

    Down to {B}{G}, the colored part.

    Does affinity reduce X?

    Yes, affinity reduces generic mana, including X.

    Is Biorhythm fair?

    It's a Game Changer. Mention it.

    14Full Decklist

    This is the exact list in our Witherbloom proxy deck (0 cards). About 64 of the 84 different cards in EDHREC's average list are also in ours. Hover a highlighted card to see it.

    Compare with EDHREC's average deck, which this guide's card picks are based on.

    Get the deck

    Witherbloom Witherbloom Golgari Tokens proxy deck

    Witherbloom rewards going wide. Build a board, cast it cheap, and fire big spells.

    Every card in this guide is shown exactly as it prints in our deck: 100 cards, sleeve-ready, with tokens.

    Shop the deck · $45

    Card images are our own proxy cards, rendered from the art in this deck. Card picks follow EDHREC's average deck plus our own build. Decklist and card data: EDHREC average Bracket 3 deck for Witherbloom, the Balancer. Oracle text from Scryfall.