How to Play Jace, Multiverse Architect in Commander

Bracket 3 · Our Jace decklist · Planeswalkers

Our Jace, Multiverse Architect list is four-color superfriends. Jace draws and filters with his +1, flickers a creature or planeswalker into a random new one with his −3, and taxes opponents who want to attack him.

The deck surrounds Jace with planeswalkers, proliferates their loyalty with Flux Channeler and Ichormoon Gauntlet, fills the board with tokens, and resets the table with Sunfall, Martial Coup and Overwrite the Multiverse.

Strategy
Planeswalkers
Bracket
3
Avg. mana value
3.89
Lands
37

01The Commander

Jace, Multiverse Architect is a five-mana planeswalker commander. At the beginning of combat on each opponent's turn, they may pay {2}. If they don't, their creatures can't attack your Jaces that turn.

His +1 draws two cards and puts one on the bottom. His −3 exiles another creature or planeswalker you control and reveals until a creature or planeswalker, which goes onto the battlefield.

Cards that 'empower Jace' put loyalty counters on a Jace token, creating one if needed. Fatehold Charm, Plan for All Outcomes, Sanctum Lurker and Overwrite the Multiverse all add a second Jace to the board.

02How This Deck Wins

  1. 1

    Protect the walkers

    Jace's own tax plus Propaganda slow attacks, and token makers like Elspeth, Sun's Champion and Bitterblossom block.

  2. 2

    Grow loyalty

    Flux Channeler, Ichormoon Gauntlet and Ripples of Potential proliferate every planeswalker, and Nicol Bolas, Dragon-God copies all their abilities.

  3. 3

    Reset and win

    Sunfall, Martial Coup and Overwrite the Multiverse wipe creatures while your walkers survive. Ichormoon Gauntlet's −12 takes extra turns.

03Deck at a Glance

Bracket 3 · Planeswalkers · 100 cards

Composition

  • Commander1
  • Creatures14
  • Instants & sorceries18
  • Artifacts & enchantments21
  • Planeswalkers9
  • Lands37
  • Tokens16

Mana Curve

00
51
172
133
64
45
66
117+

Color Split

90colored
symbols
  • White 40%
  • Blue 30%
  • Black 21%
  • Red 9%

By the Numbers

3.89avg. mana value
37lands (10 basic)
0Game Changers
16token types included

Cards by Role

Planeswalkers9
Loyalty and Empower10
Creatures for Jace's −314
Tokens and Defense10
Wipes and Removal19

04Planeswalkers

The superfriends. Jace leads, and these back him up.

Nicol Bolas, Dragon-GodHas every loyalty ability of every other planeswalker on the battlefield.
Jace, the Mind SculptorBrainstorm every turn, or bounce a creature.
The Theorist, Jace BelerenDraws a card on each opponent's draw step.
Elspeth, Sun's ChampionThree Soldiers a turn, or destroy every big creature.
Ajani UnrelentingMakes a Cadet whenever you activate any loyalty ability.

Also in this role

Jace, Reality Sculptor
Aminatou, the Fateshifter
Commodore Guff
Vraska, Betrayal's Sting

05Loyalty and Empower

More loyalty means more activations and faster ultimates.

Ichormoon GauntletGives every walker a 0: proliferate and a −12: extra turn, and adds counters on each noncreature spell.
Flux ChannelerProliferates every noncreature spell.
Sanctum LurkerWalkers don't die at zero loyalty and gain a +2 that drains.
Jace's MachinationsActivate Jace at instant speed and empower Jace 8.
Plan for All OutcomesRemoval on entry, then empower Jace with your first noncreature spell each turn.

Also in this role

Fatehold Charm
Ripples of Potential
Oath of Teferi
Whirlwind of Thought
Windcrag Siege

06Creatures for Jace's −3

Jace's −3 flickers into the next creature or planeswalker in your library. These are the hits.

Archon of CrueltyEach opponent sacrifices, discards and loses 3 life.
Avacyn, Angel of HopeMakes all your permanents indestructible, including your walkers.
Gisela, Blade of GoldnightDoubles damage to opponents and halves damage to you.
Nissa, Leyline TamerDraws with every land and puts a creature onto the battlefield.
Darksteel AngelYou can't lose and opponents can't win while it's out.

Also in this role

Archfiend of Despair
Avacyn, Angel of Horror
Hullbreaker Horror
Ob Nixilis, the Ascended
Overlord of the Mistmoors
Serra's Emissary
Spark Double
Synthetic Destiny
Mass Polymorph

07Tokens and Defense

Blockers that keep attackers off your walkers.

PropagandaCreatures can't attack you unless their controller pays two each.
BitterblossomA flying Faerie every upkeep.
Lingering SoulsFour flying Spirits over two casts.
Grand CrescendoX Citizens and indestructible for your team at instant speed.
Secure the WastesX Warriors at instant speed.

Also in this role

Dreadhorde Invasion
Skrelv's Hive
Flawless Maneuver
Brainstorm
Brainsurge

08Wipes and Removal

Walkers survive creature wipes.

SunfallExiles every creature and leaves you an Incubator.
Overwrite the MultiverseExiles every creature and empowers Jace for each one.
Martial CoupSeven Soldiers and a wipe of everything else.
White Sun's TwilightLife, Mites and a wipe that keeps your Mites.
Swords to PlowsharesOne-mana removal.

Also in this role

Path to Exile
Stroke of Midnight
Proteus Staff
Sol Ring
Arcane Signet
Chromatic Lantern
Fellwar Stone
Azorius Signet
Dimir Signet
Izzet Signet
Talisman of Creativity
Talisman of Dominance
Talisman of Indulgence
Talisman of Progress

09Combos and Key Interactions

+

Ichormoon Gauntlet + Flux Channeler

Each noncreature spell adds a counter and proliferates, so walkers race to their ultimates. Gauntlet's −12 is an extra turn.

+

Nicol Bolas, Dragon-God + Jace, Multiverse Architect

Bolas gains Jace's +1 and −3 along with every other walker's abilities.

+

Overwrite the Multiverse + Jace, Multiverse Architect

Exile every creature and put that many loyalty counters on a Jace token.

10How to Play

Opening hand

Keep hands with three lands and mana rocks or fixing. Jace costs five in four colors, so the mana matters more than anything.

1

Early gameturns 1-3

Play rocks like Talisman of Progress or Chromatic Lantern and defensive cards like Propaganda or Bitterblossom.

2

Mid gameturns 4-7

Cast Jace and +1 every turn. Add more walkers and proliferate with Flux Channeler.

3

Late gameturn 8+

Wipe the board with Sunfall or Overwrite the Multiverse, then ultimate your walkers or take extra turns with Ichormoon Gauntlet.

Tips

  • Jace's −3 can exile a token, like a Faerie or Soldier, to hit a creature or planeswalker from your library.
  • Opponents must pay {2} each combat to attack Jace, which adds up with Propaganda.
  • Empower Jace makes a separate Jace token, so you can have two Jaces at once.
  • Nicol Bolas copies the abilities of opponents' walkers too.

Common mistakes

  • Leaving walkers open to attacks without blockers.
  • Using Jace's −3 on a creature you want to keep.
  • Casting a wipe while your own creatures are protecting your walkers.
  • Spending loyalty too fast without proliferate backup.

Watch out for

  • Aggressive decks that pressure planeswalkers.
  • Planeswalker removal.
  • Counterspells on your expensive walkers.
  • Enchantment removal on Propaganda.

11Bracket and Rule 0

1Exhibition
2Core
3Upgraded
4Optimized
5cEDH
Bracket3

Our list runs no Game Changers.

Ichormoon Gauntlet can take repeated extra turns with enough proliferate, so mention it before the game.

12Full Decklist

Every card in our Jace proxy deck (100 cards). Hover or tap a name to see the card.

Commander

  • 1Jace, Multiverse Architect1WUBR

Creatures (14)

  • 1Flux Channeler2U
  • 1Sanctum Lurker2B
  • 1Spark Double3U
  • 1Gisela, Blade of Goldnight4RWW
  • 1Hullbreaker Horror5UU
  • 1Nissa, Leyline Tamer3WUBR
  • 1Ob Nixilis, the Ascended5WW
  • 1Overlord of the Mistmoors5WW
  • 1Serra's Emissary4WWW
  • 1Archfiend of Despair6BB
  • 1Archon of Cruelty6BB
  • 1Avacyn, Angel of Hope5WWW
  • 1Avacyn, Angel of Horror5BBB
  • 1Darksteel Angel9

Planeswalkers (9)

  • 1Aminatou, the FateshifterWUB
  • 1Commodore Guff1URW
  • 1Jace, the Mind Sculptor2UU
  • 1The Theorist, Jace Beleren2UU
  • 1Jace, Reality Sculptor3UU
  • 1Nicol Bolas, Dragon-GodUBBBR
  • 1Ajani Unrelenting4RR
  • 1Elspeth, Sun's Champion4WW
  • 1Vraska, Betrayal's Sting4BB/P

Instants (12)

  • 1BrainstormU
  • 1Path to ExileW
  • 1Secure the WastesXW
  • 1Swords to PlowsharesW
  • 1Fatehold CharmWU
  • 1Grand CrescendoXWW
  • 1Ripples of Potential1U
  • 1Brainsurge2U
  • 1Flawless Maneuver2W
  • 1Jace's Machinations2U
  • 1Stroke of Midnight2W
  • 1Synthetic Destiny4UU

Sorceries (6)

  • 1Martial CoupXWW
  • 1White Sun's TwilightXWW
  • 1Lingering Souls2W
  • 1Sunfall3WW
  • 1Mass Polymorph5U
  • 1Overwrite the Multiverse4BB

Artifacts (13)

  • 1Sol Ring1
  • 1Arcane Signet2
  • 1Azorius Signet2
  • 1Dimir Signet2
  • 1Fellwar Stone2
  • 1Izzet Signet2
  • 1Talisman of Creativity2
  • 1Talisman of Dominance2
  • 1Talisman of Indulgence2
  • 1Talisman of Progress2
  • 1Chromatic Lantern3
  • 1Ichormoon Gauntlet2U
  • 1Proteus Staff3

Enchantments (8)

  • 1Bitterblossom1B
  • 1Dreadhorde Invasion1B
  • 1Skrelv's Hive1W
  • 1Propaganda2U
  • 1Windcrag Siege1RW
  • 1Plan for All Outcomes3U
  • 1Whirlwind of Thought1URW
  • 1Oath of Teferi3WU

Lands (37)

  • 1Battlefield Forge
  • 1Blood Crypt
  • 1Caves of Koilos
  • 1Clifftop Retreat
  • 1Command Tower
  • 1Drowned Catacomb
  • 1Exotic Orchard
  • 1Fabled Passage
  • 1Flooded Strand
  • 1Glacial Fortress
  • 1Godless Shrine
  • 1Hallowed Fountain
  • 3Island
  • 1Isolated Chapel
  • 1Kher Keep
  • 2Mountain
  • 1Mystic Gate
  • 3Plains
  • 1Reflecting Pool
  • 1Sacred Foundry
  • 1Shivan Reef
  • 1Steam Vents
  • 1Sulfur Falls
  • 1Sulfurous Springs
  • 1Sunken Ruins
  • 2Swamp
  • 1Turbulent Crater
  • 1Turbulent Shore
  • 1Turbulent Wetlands
  • 1Underground River
  • 1Watery Grave
Jace proxy deck cover

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Jace Planeswalkers proxy deck

Jace leads a council of planeswalkers. Protect them, grow their loyalty, and reset the board while they win the game.

Every card in this guide is shown exactly as it prints in the deck you get, sleeve-ready, with tokens.

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Every card named in this guide is in our deck, and every image is our own proxy card, rendered from the art in this deck.