Bracket 3 · Our Hearthhull, the Worldseed decklist · Lands Matter
Our Hearthhull list is Jund lands matter. Hearthhull sacrifices lands to draw cards, then flies in as a hasty threat that drains each opponent for every land you sacrifice.
The deck replays lands from the graveyard with Crucible of Worlds and Ramunap Excavator, rewards sacrifices with Titania and Baloth Prime, and makes landfall armies with Omnath, Locus of Rage and Rampaging Baloths.
- Strategy
- Lands Matter
- Bracket
- 3
- Avg. mana value
- 3.38
- Lands
- 39
01The Commander
Hearthhull, the Worldseed is a four-mana Spacecraft. You station it by tapping your creatures to add charge counters equal to their power.
At 2 or more counters, {1}, tap and sacrifice a land: draw two cards, and you may play an additional land this turn.
At 8 or more counters, Hearthhull becomes a flying, vigilant, hasty creature, and whenever you sacrifice a land, each opponent loses 2 life.
02How This Deck Wins
- 1
Ramp and station
Ramp with Cultivate and Lotus Cobra, then tap creatures to station Hearthhull.
- 2
Sacrifice and replay lands
Hearthhull, Crop Rotation and Scapeshift sacrifice lands, and Crucible of Worlds or Ramunap Excavator lets you play them again.
- 3
Drain and swarm
Each sacrifice drains with Hearthhull, makes Elementals with Titania, Protector of Argoth, and each new land triggers Omnath, Locus of Rage.
03Deck at a Glance
Bracket 3 · Lands Matter · 100 cards
Composition
- Commander1
- Creatures30
- Instants & sorceries20
- Artifacts & enchantments9
- Planeswalkers1
- Lands39
- Tokens8
Mana Curve
Color Split
symbols
- Black 16%
- Red 22%
- Green 62%
By the Numbers
Cards by Role
04Replay Lands
Lands you sacrifice come right back.
Also in this role
05Land Sacrifice
Every sacrificed land is a drain with Hearthhull stationed.
Also in this role
06Landfall Payoffs
Every land drop makes something.
Also in this role
07Extra Land Drops and Ramp
Play more lands each turn.
Also in this role
08Interaction
Jund answers.
Also in this role
09Combos and Key Interactions
Hearthhull, the Worldseed + Scapeshift
With Hearthhull at 8 counters, sacrificing many lands drains each opponent 2 per land.
Crucible of Worlds + Zuran Orb
Sacrifice a land for life, then replay it from the graveyard each turn.
Titania, Protector of Argoth + Crop Rotation
Each sacrificed land makes a 5/3 Elemental and fetches a new land.
10How to Play
Opening hand
Keep hands with three or four lands and a ramp spell or extra land-drop piece.
Early gameturns 1-3
Play Exploration, Lotus Cobra and ramp spells.
Mid gameturns 4-7
Cast Hearthhull, station it with your creatures, and add Crucible of Worlds or Ramunap Excavator.
Late gameturn 8+
Get Hearthhull to 8 counters, then sacrifice lands with Scapeshift or Nahiri's Lithoforming to drain everyone.
Tips
- Station only at sorcery speed by tapping another creature.
- Hearthhull's draw ability works at 2 counters, before it becomes a creature.
- Landfall tokens like Omnath's Elementals have big power, so they station Hearthhull fast.
- Ancient Greenwarden doubles landfall triggers like Omnath and Rampaging Baloths.
Common mistakes
- Sacrificing lands before you can replay them.
- Casting Planetary Annihilation when you control fewer than six lands.
- Forgetting the drain only works at 8 or more counters.
- Leaving Hearthhull unprotected once it's a creature.
Watch out for
- Graveyard hate.
- Artifact removal on Hearthhull.
- Land destruction.
- Effects that stop landfall.
11Bracket and Rule 0
Our list runs 1 Game Changer (Crop Rotation), within the Bracket 3 limit of three.
The deck wins through lands and landfall and has no two-card infinite combos.
12Full Decklist
Every card in our Hearthhull, the Worldseed proxy deck (100 cards). Hover or tap a name to see the card.
Commander
- 1Hearthhull, the Worldseed1BRG
Creatures (30)
- 1Sylvan SafekeeperG
- 1Aftermath Analyst1G
- 1Lotus Cobra1G
- 1Sabotender1R
- 1Augur of Autumn1GG
- 1Azusa, Lost but Seeking2G
- 1Braids, Arisen Nightmare1BB
- 1Evendo Brushrazer2R
- 1Horizon Explorer2G
- 1Mayhem Devil1BR
- 1Ramunap Excavator2G
- 1Scouring Swarm1BG
- 1Scute Swarm2G
- 1Springbloom Druid2G
- 1Tannuk, Memorial Ensign1RG
- 1Tireless Provisioner2G
- 1Baloth Prime3G
- 1Icetill Explorer2GG
- 1Oracle of Mul Daya3G
- 1Soul of Windgrace1BRG
- 1Korvold, Fae-Cursed King2BRG
- 1Mazirek, Kraul Death Priest3BG
- 1Szarel, Genesis Shepherd2BRG
- 1The Gitrog Monster3BG
- 1Titania, Protector of Argoth3GG
- 1Ancient Greenwarden4GG
- 1Moraug, Fury of Akoum4RR
- 1Rampaging Baloths4GG
- 1Omnath, Locus of Rage3RRGG
- 1Famished Worldsire5GGG
Planeswalkers (1)
- 1Lord Windgrace2BRG
Instants (9)
- 1Crop RotationG
- 1Assassin's TrophyBG
- 1Infernal Grasp1B
- 1Rakdos CharmBR
- 1Tear Asunder1G
- 1Beast Within2G
- 1Harrow2G
- 1Putrefy1BG
- 1Roiling Regrowth2G
Sorceries (11)
- 1Farseek1G
- 1Nahiri's LithoformingXRR
- 1Nature's Lore1G
- 1Worldsoul's RageXRG
- 1Cultivate2G
- 1Planar Engineering3G
- 1Scapeshift2GG
- 1Skyshroud Claim3G
- 1Splendid Reclamation3G
- 1Planetary Annihilation3RR
- 1Blasphemous Act8R
Artifacts (5)
- 1Zuran Orb0
- 1Exploration BroodshipG
- 1Sol Ring1
- 1Crucible of Worlds3
- 1Conduit of Worlds2GG
Enchantments (4)
- 1ExplorationG
- 1Spelunking2G
- 1Valakut Exploration2R
- 1Walk-In Closet2G
Lands (39)
- 1Blood Crypt
- 1Bloodstained Mire
- 1Bojuka Bog
- 1Cabaretti Courtyard
- 1Cinder Glade
- 1Command Tower
- 1Dakmor Salvage
- 1Escape Tunnel
- 1Eumidian Hatchery
- 1Evolving Wilds
- 1Fabled Passage
- 1Festering Thicket
- 6Forest
- 1Karplusan Forest
- 1Llanowar Wastes
- 1Maestros Theater
- 3Mountain
- 1Overgrown Tomb
- 1Riveteers Overlook
- 1Sheltered Thicket
- 1Smoldering Marsh
- 1Stomping Ground
- 1Sulfurous Springs
- 4Swamp
- 1Terramorphic Expanse
- 1Twilight Mire
- 1Verdant Catacombs
- 1Vernal Fen
- 1Wooded Foothills

Get the deck
Hearthhull, the Worldseed Lands Matter proxy deck
Hearthhull turns lands into fuel. Sacrifice, replay, and drain the table.
Every card in this guide is shown exactly as it prints in the deck you get, sleeve-ready, with tokens.
Shop the deck · $45Every card named in this guide is in our deck, and every image is our own proxy card, rendered from the art in this deck.