How to Play Arahbo, Roar of the World Cat Tribal in Commander

Bracket 4 · Our Arahbo, Roar of the World decklist · Cat Tribal

Our Arahbo list is Selesnya Cat Tribal. Arahbo pumps a Cat every combat from the command zone, then turns any attacking Cat into a trampling threat with double its power.

The deck floods the board with Cats from Brimaz, Leonin Warleader and Regal Caracal, stacks lords like King of the Pride and Arahbo, the First Fang, and closes with Jazal Goldmane, Unnatural Growth or Akroma's Will.

Strategy
Cat Tribal
Bracket
4
Avg. mana value
3.18
Lands
34

01The Commander

Arahbo, Roar of the World is a five-mana 5/5 Cat Avatar with eminence. At the beginning of combat on your turn, another target Cat you control gets +3/+3, whether Arahbo is on the battlefield or still in the command zone.

Whenever another Cat you control attacks, you may pay {1}{G}{W}. If you do, it gains trample and gets +X/+X, where X is its power. A Cat pumped by eminence and then by Arahbo's second ability hits very hard.

Because the first ability works from the command zone, the deck plays like a Cat deck with a built-in anthem from turn one, even if Arahbo never gets cast.

02How This Deck Wins

  1. 1

    Flood the board with Cats

    Brimaz, King of Oreskos, Leonin Warleader, Regal Caracal and Arahbo, the First Fang all make extra Cat tokens.

  2. 2

    Stack the lords

    King of the Pride, Feline Sovereign, Kaheera, the Orphanguard and Patchwork Banner make every Cat bigger.

  3. 3

    Swing for lethal

    Jazal Goldmane, Unnatural Growth, Bast, Panther Goddess and Akroma's Will turn a wide board into a lethal attack.

03Deck at a Glance

Bracket 4 · Cat Tribal · 100 cards

Composition

  • Commander1
  • Creatures30
  • Instants & sorceries16
  • Artifacts & enchantments18
  • Planeswalkers1
  • Lands34
  • Tokens10

Mana Curve

00
51
172
223
104
75
36
17+

Color Split

88colored
symbols
  • White 52%
  • Green 48%

By the Numbers

3.18avg. mana value
34lands (16 basic)
4Game Changers
10token types included

Cards by Role

Cat Makers12
Lords and Anthems10
Finishers10
Card Draw and Ramp18
Interaction and Protection15

04Cat Makers

More Cats means more targets for Arahbo and more value from every lord.

Brimaz, King of OreskosMakes a Cat Soldier every time it attacks or blocks.
Leonin WarleaderTwo lifelink Cats join every attack.
Regal CaracalTwo lifelink Cats on entry, and lifelink plus +1/+1 for your other Cats.
Arahbo, the First Fang+1/+1 for other Cats and a Cat token whenever a nontoken Cat enters.
White Sun's ZenithAn instant-speed army of 2/2 Cats that shuffles back into the deck.

Also in this role

Jedit Ojanen of Efrava
Pride Sovereign
Ocelot Pride
Felidar Retreat
Ajani, Caller of the Pride
Adorned Pouncer
Sacred Cat

05Lords and Anthems

Every lord multiplies across a wide board.

King of the Pride+2/+1 for every other Cat.
Feline Sovereign+1/+1 for other Cats, and Cat hits destroy an artifact or enchantment.
Kaheera, the Orphanguard+1/+1 and vigilance for your other Cats.
Mirari's Wake+1/+1 for the team and doubles the mana from your lands.
Patchwork BannerName Cat for +1/+1, and it taps for any color.

Also in this role

Vanquisher's Banner
Beastmaster Ascension
Skyknight Squire
Sovereign Okinec Ahau
Lion Sash

06Finishers

One big pump turns the board into a win.

Jazal GoldmaneAttackers get +X/+X, where X is the number of attackers.
Unnatural GrowthDoubles your creatures' power and toughness every combat.
Bast, Panther GoddessPumps an attacker by the number of creatures you control.
Skyhunter SkirmisherA flying double striker that loves Arahbo's eminence pump.
Felidar SovereignLifelink, and you win at your upkeep with 40 or more life.

Also in this role

Mirri, Weatherlight Duelist
Fleecemane Lion
Bronzehide Lion
Hammer of Nazahn
Return of the Wildspeaker

07Card Draw and Ramp

Keep casting Cats every turn.

The Great HengeCheap with a big Cat out, then draws a card and adds a counter for every creature.
Keeper of FablesDraws when your Cats connect.
Kutzil, Malamet ExemplarDraws when pumped creatures connect, and opponents can't cast spells on your turn.
Guardian ProjectDraws for every new nontoken creature.
Smothering TitheTreasure every time an opponent draws.

Also in this role

Helpful Hunter
Tribute to the World Tree
Herald's Horn
Sol Ring
Arcane Signet
Sword of the Animist
Cultivate
Farseek
Kodama's Reach
Nature's Lore
Rampant Growth
Three Visits
Prowling Serpopard

08Interaction and Protection

Selesnya answers and protection for the team.

Akroma's WillFlying, double strike, indestructible and lifelink for the whole team.
Teferi's ProtectionPhases out your board to dodge a wipe or a lethal swing.
Heroic InterventionHexproof and indestructible for everything you control.
Swords to PlowsharesOne-mana creature removal.
Aura ShardsEvery creature you cast destroys an artifact or enchantment.

Also in this role

Path to Exile
Beast Within
Generous Gift
Farewell
Qasali Pridemage
Qasali Slingers
Alms Collector
Hungry Lynx
Lightning Greaves
Swiftfoot Boots

09Combos and Key Interactions

+

Arahbo, Roar of the World + Skyhunter Skirmisher

Eminence gives +3/+3, then Arahbo doubles its power again on attack. A flying double striker swings for huge damage.

+

Jazal Goldmane + White Sun's Zenith

Make a pile of Cats at instant speed, then pump every attacker by the number of attackers.

+

Unnatural Growth + King of the Pride

Lords stack first, then Unnatural Growth doubles the bigger numbers.

10How to Play

Opening hand

Keep hands with three lands, a ramp spell and two cheap Cats. Eminence works from the command zone, so early Cats get stronger before Arahbo is cast.

1

Early gameturns 1-3

Play cheap Cats like Ocelot Pride, Helpful Hunter and Qasali Pridemage, and ramp with Nature's Lore or Farseek.

2

Mid gameturns 4-7

Add token makers like Brimaz, King of Oreskos and lords like King of the Pride. Eminence pumps your best attacker every combat.

3

Late gameturn 8+

Cast Arahbo, pay {1}{G}{W} on your biggest attackers, and finish with Jazal Goldmane, Unnatural Growth or Akroma's Will.

Tips

  • Eminence works from the command zone, so you get +3/+3 every turn even before casting Arahbo.
  • Arahbo's attack ability doubles power after other pumps, so use eminence and lords first.
  • Tokens from Leonin Warleader and Brimaz enter attacking, so they still trigger Jazal Goldmane.
  • Kutzil stops opponents casting spells on your turn, which protects big attacks.

Common mistakes

  • Paying for Arahbo's trigger on a small Cat instead of the biggest one.
  • Overextending into a wipe without Teferi's Protection or Heroic Intervention.
  • Forgetting Bast can't attack or block with fewer than three creatures.
  • Spending Swords to Plowshares on a small threat.

Watch out for

  • Board wipes.
  • Fliers your ground Cats can't block.
  • Removal on lords before combat.
  • Fog effects that blank a big turn.

11Bracket and Rule 0

1Exhibition
2Core
3Upgraded
4Optimized
5cEDH
Bracket4

Our list runs 4 Game Changers (Aura Shards, Farewell, Smothering Tithe, Teferi's Protection). That is more than the Bracket 3 limit of three, so we call it Bracket 4 at the table.

The deck wins through combat with a wide Cat army and has no two-card infinite combos.

12Full Decklist

Every card in our Arahbo, Roar of the World proxy deck (100 cards). Hover or tap a name to see the card.

Commander

  • 1Arahbo, Roar of the World3GW

Creatures (30)

  • 1Ocelot PrideW
  • 1Sacred CatW
  • 1Adorned Pouncer1W
  • 1Bronzehide LionGW
  • 1Fleecemane LionGW
  • 1Helpful Hunter1W
  • 1Hungry Lynx1G
  • 1Lion Sash1W
  • 1Qasali PridemageGW
  • 1Skyknight Squire1W
  • 1Arahbo, the First Fang2W
  • 1Brimaz, King of Oreskos1WW
  • 1Feline Sovereign2G
  • 1Kaheera, the Orphanguard1G/WG/W
  • 1King of the Pride2W
  • 1Kutzil, Malamet Exemplar1GW
  • 1Mirri, Weatherlight Duelist1GW
  • 1Pride Sovereign2G
  • 1Prowling Serpopard1GG
  • 1Skyhunter Skirmisher1WW
  • 1Alms Collector3W
  • 1Bast, Panther Goddess2GW
  • 1Jazal Goldmane2WW
  • 1Leonin Warleader2WW
  • 1Sovereign Okinec Ahau2GW
  • 1Keeper of Fables3GG
  • 1Qasali Slingers4G
  • 1Regal Caracal3WW
  • 1Felidar Sovereign4WW
  • 1Jedit Ojanen of Efrava3GGG

Planeswalkers (1)

  • 1Ajani, Caller of the Pride1WW

Instants (9)

  • 1Path to ExileW
  • 1Swords to PlowsharesW
  • 1Heroic Intervention1G
  • 1Beast Within2G
  • 1Generous Gift2W
  • 1Teferi's Protection2W
  • 1White Sun's ZenithXWWW
  • 1Akroma's Will3W
  • 1Return of the Wildspeaker4G

Sorceries (7)

  • 1Farseek1G
  • 1Nature's Lore1G
  • 1Rampant Growth1G
  • 1Three Visits1G
  • 1Cultivate2G
  • 1Kodama's Reach2G
  • 1Farewell4WW

Artifacts (10)

  • 1Sol Ring1
  • 1Arcane Signet2
  • 1Lightning Greaves2
  • 1Swiftfoot Boots2
  • 1Sword of the Animist2
  • 1Herald's Horn3
  • 1Patchwork Banner3
  • 1Hammer of Nazahn4
  • 1Vanquisher's Banner5
  • 1The Great Henge7GG

Enchantments (8)

  • 1Aura Shards1GW
  • 1Beastmaster Ascension2G
  • 1Tribute to the World TreeGGG
  • 1Felidar Retreat3W
  • 1Guardian Project3G
  • 1Smothering Tithe3W
  • 1Mirari's Wake3GW
  • 1Unnatural Growth1GGGG

Lands (34)

  • 1Animal Sanctuary
  • 1Bountiful Promenade
  • 1Branchloft Pathway
  • 1Brushland
  • 1Canopy Vista
  • 1Cavern of Souls
  • 1Command Tower
  • 8Forest
  • 1Fortified Village
  • 1Gavony Township
  • 1Hushwood Verge
  • 1Overgrown Farmland
  • 1Path of Ancestry
  • 8Plains
  • 1Rogue's Passage
  • 1Selesnya Sanctuary
  • 1Sunpetal Grove
  • 1Temple Garden
  • 1Three Tree City
  • 1Windswept Heath
Arahbo, Roar of the World proxy deck cover

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Arahbo, Roar of the World Cat Tribal proxy deck

Arahbo makes every Cat a threat. Go wide, stack the lords, and roar.

Every card in this guide is shown exactly as it prints in the deck you get, sleeve-ready, with tokens.

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Every card named in this guide is in our deck, and every image is our own proxy card, rendered from the art in this deck.